Micro, Inc. v. Bandai Namco Games Am., Inc., No. 15-1080 (Fed. Cir. 2016)
Annotate this CaseThe patents are both titled “Method for Automatically Animating Lip Synchronization and Facial Expression of Animated Characters.” The 278 patent is a continuation of the 576 patent and shares the same written description. The patents relate to automating part of a preexisting 3-D animation method. The admitted prior art method uses multiple 3-D models of a character’s face to depict various facial expressions made during speech. In suits against video game developers and publishers, the district court entered summary judgment, finding that the asserted claims are directed to patent-ineligible subject matter and were invalid under 35 U.S.C. 101. The Federal Circuit reversed, holding that the ordered combination of claimed steps, using unconventional rules that relate sub-sequences of phonemes, timings, and morph weight sets, is not directed to an abstract idea and is, therefore, patent-eligible subject matter under section 101.
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