Mai v. Supercell Oy, No. 5:2020cv05573 - Document 62 (N.D. Cal. 2023)

Court Description: ORDER GRANTING 52 MOTION TO DISMISS FIRST AMENDED COMPLAINT by Judge Edward J. Davila. (mdllc, COURT STAFF) (Filed on 1/3/2023)

Download PDF
Mai v. Supercell Oy Doc. 62 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 1 of 12 1 2 3 4 UNITED STATES DISTRICT COURT 5 NORTHERN DISTRICT OF CALIFORNIA 6 SAN JOSE DIVISION 7 PETER MAI, et al., 8 Plaintiffs, 9 v. 10 ORDER GRANTING MOTION TO DISMISS FIRST AMENDED COMPLAINT SUPERCELL OY, 11 United States District Court Northern District of California Case No. 20-cv-05573-EJD Defendant. 12 Re: ECF No. 52 Before the Court is Defendant Supercell Oy’s (“Supercell”) Motion to Dismiss First 13 14 Amended Complaint (“FAC”). See Motion to Dismiss First Amended Complaint, ECF No. 52 15 (“Motion”). The Court finds the Motion appropriate for decision without oral argument pursuant 16 to Civil Local Rule 7-1(b). ECF No. 60. For the reasons discussed below, the Court GRANTS 17 the motion to dismiss without leave to amend and dismisses the action with prejudice. 18 I. BACKGROUND Plaintiffs Peter Mai (“Mai”) and Diego Niño1 (“Niño,” and collectively, “Plaintiffs”) allege 19 20 that Supercell, a Finnish mobile video game development company, has engaged in unlawful and 21 unfair conduct via the development, promotion, and sale of “loot boxes” in two of its games, Clash 22 Royale and Brawl Stars. First Amended Class Action Complaint, ECF No. 47 (“FAC”) ¶¶ 1-2, 9, 23 12. A loot box is a randomized chance within a game to win prizes, such as new or better 24 characters, coins, spells, and buildings. Id. ¶¶ 40, 50. The loot boxes in Clash Royale and Brawl 25 26 27 28 Mai did not seek the Court’s leave to add Niño to this suit, as required by Federal Rule of Civil Procedure 15(a). Nonetheless, the Court will consider Mr. Niño as a plaintiff pursuant to its authority under Federal Rule of Civil Procedure 21. Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 1 1 Dockets.Justia.com United States District Court Northern District of California Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 2 of 12 1 Stars are available for purchase with either real-world currency or in-game virtual currency, called 2 “gems.” Id. ¶ 36. Loot boxes in both games may be purchased in varying amounts and prices. Id. 3 ¶ 42; see id. ¶ 36. The loot box prizes contain randomized items, which are labeled with words 4 such as “Common,” “Rare,” and “Legendary” to indicate scarcity. Id. ¶¶ 34, 50. The rarest items 5 (such as “Legendary” characters, spells, and buildings in Clash Royale) are the most desirable to 6 players, as rarer items increase the chances of winning in the game. Id. ¶¶ 39, 50. A player 7 purchasing a loot box does not know what item they will receive until the box is opened. Id. ¶ 1. 8 Plaintiffs are California residents. FAC ¶ 10. Mai downloaded Clash Royale onto his Apple 9 iPhone and estimates that he has spent over $150 in the game to purchase loot boxes. Id. ¶ 10. Niño 10 downloaded Clash Royale and Brawl Stars onto his Android phone and estimates that he has spent 11 over $1,100 to purchase loot boxes in the games. Id. ¶ 11. Both Clash Royale and Brawl Stars are 12 free to download and play, but Plaintiffs allege they were each “induced” to spend money to 13 purchase in-game loot boxes. Id. ¶¶ 2, 10–11. The crux of the FAC is that Supercell’s loot boxes 14 in its Clash Royale and Brawl Stars games are themselves illegal gambling games under California 15 law. Id. ¶ 5. Plaintiffs further allege that loot boxes are inherently unfair because they exploit the 16 same cognitive traps as gambling, particularly for adolescents and other vulnerable populations. 17 E.g., id. ¶¶ 60, 64-65, 76, 88-90, 101-103, 112, 117, 124. 18 Mai’s original complaint asserted claims for violation of California's Unfair Competition 19 Law (“UCL”), Cal. Bus. & Prof. Code § 17200, et seq., violation of California's Consumers Legal 20 Remedies Act (“CLRA”), Cal. Civ. Code § 1750, et seq., and unjust enrichment. See Class Action 21 Complaint, ECF No. 1 (“Compl.”) ¶¶ 97-125. The predicate offenses constituting the unlawful 22 conduct were alleged violations of California Business & Professions Code §§ 19800, et seq., 23 California Penal Code §§ 330, et seq., the Illegal Gambling Business Act (18 U.S.C. § 1955), and 24 the Unlawful Internet Gambling Enforcement Act of 2006 (31 U.S.C. §§ 5361-5367). Id. ¶ 102. 25 On September 20, 2021, the Court granted Supercell’s motion to dismiss the complaint with leave 26 to amend. See Order Granting Motion to Dismiss (ECF No. 43) (“Prior Order”). The FAC reasserts 27 the UCL, CLRA, and unjust enrichment claims with additional predicate offenses for the alleged 28 Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 2 United States District Court Northern District of California Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 3 of 12 1 violation of California Penal Code § 337j. FAC ¶¶ 177–229. 2 II. LEGAL STANDARD 3 A complaint must contain “a short and plain statement of the claim showing that the 4 pleader is entitled to relief.” Fed. R. Civ. P. 8(a)(2). The factual allegations must “state a claim to 5 relief that is plausible on its face.” Ashcroft v. Iqbal, 556 U.S. 662, 678 (2009) (quoting Bell Atl. 6 Corp. v. Twombly, 550 U.S. 544, 570 (2007)). A claim is facially plausible when it “allows the 7 court to draw the reasonable inference that the defendant is liable for the misconduct alleged.” Id. 8 A complaint that falls short of the Rule 8(a) standard may be dismissed if it fails to state a claim 9 upon which relief can be granted. Fed. R. Civ. P. 12(b)(6). “A motion to dismiss under Federal 10 Rule of Civil Procedure 12(b)(6) for failure to state a claim upon which relief can be granted tests 11 the legal sufficiency of a claim.” Conservation Force v. Salazar, 646 F.3d 1240, 1241–42 (9th 12 Cir. 2011) (quotation marks and citation omitted). When evaluating a Rule 12(b)(6) motion, the 13 district court is limited to the allegations of the complaint, documents incorporated into the 14 complaint by reference, and matters which are subject to judicial notice. See Louisiana Mun. 15 Police Emps.’ Ret. Sys. v. Wynn, 829 F.3d 1048, 1063 (9th Cir. 2016) (citing Tellabs, Inc. v. 16 Makor Issues & Rights, Ltd., 551 U.S. 308, 322 (2007)). The Court must also construe the alleged 17 facts in the light most favorable to the plaintiff. Love v. United States, 915 F.2d 1242, 1245 (9th 18 Cir. 1989). 19 III. 20 21 DISCUSSION The Court first addresses the threshold issue of Plaintiffs’ standing to bring their UCL and CLRA claims before considering whether Plaintiffs have asserted cognizable claims. 22 A. 23 Claims 1 and 2 assert violations of, respectively, the unlawful and unfair prongs of 24 California's UCL, which prohibits an individual or entity from engaging in any “unlawful, unfair 25 or fraudulent business act or practice.” Cal. Bus. & Prof. Code § 17200, et seq. 26 Standing Under the UCL A private person has statutory standing under the UCL only if he or she “has suffered 27 injury in fact and has lost money or property as a result of the unfair competition.” Id. § 17204; 28 Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 3 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 4 of 12 1 see also Hawkins v. Kroger Co., 906 F.3d 763, 768 (9th Cir. 2018). “A plaintiff is required to 2 show some form of economic injury as a result of his transactions with the defendant.” Hawkins, 3 906 F.3d at 768; Kwikset Corp. v. Sup. Ct. (Benson), 51 Cal. 4th 310, 322–23 (2011). The original 4 complaint alleged that Mai had been induced to spend money to purchase gems he used to 5 purchase loot boxes. Compl. ¶ 14. The Prior Order concluded that Mai lacked standing because 6 the purchase of virtual currency used for loot boxes was not an economic injury within the 7 meaning of the UCL. Prior Order at 5–6. Plaintiffs’ additional allegations in the FAC amount to the conclusory statements that they 8 United States District Court Northern District of California 9 “lost money and property by purchasing loot boxes” with real-world currency and virtual 10 currency, with the virtual currency constituting lost property when used to pay for loot boxes.2 11 FAC ¶ 10, see id. ¶ 11. Plaintiffs do not allege a deficiency in the loot boxes or virtual currency 12 that they received in exchange for their real-world currency, or in the loot boxes they received in 13 exchange for their virtual currency. Nor do they allege that they received a lesser amount of either 14 type of item than they were promised. Where, as here, a party obtains exactly what they paid for, 15 there is no cognizable economic injury for the purposes of UCL standing. Johnson v. Mitsubishi 16 Dig. Elecs. Am., Inc., 365 F. App’x 830, 832 (9th Cir. 2010) (concluding plaintiff failed to 17 establish economic injury for UCL standing where the record showed he received the benefit of 18 his bargain); Ginsberg v. Google, 586 F. Supp. 3d 998 (N.D. Cal. 2022). Plaintiffs argue that the benefit of the bargain analysis does not apply for two reasons. 19 20 First, a material misrepresentation may be an exception to the benefit of the bargain analysis. See 21 id. (citing Kwikset, 51 Cal. 4th at 332; Medrazo v. Honda of N. Hollywood, 205 Cal. App. 4th 1, 22 13 (2012)). Plaintiffs assert that Supercell made a material misrepresentation by omitting “that the 23 transactions involving loot boxes confer or involve rights to potentially valuable prizes, when in 24 fact these transactions constitute unlawful gambling transactions.” Opp’n at 8 n.3; FAC ¶ 214. 25 26 27 28 2 Plaintiffs appear to double-count their alleged injuries from purchases of loot boxes with virtual currency. They allege they lost money when they bought virtual currency, and then lost property when they spent that virtual currency on loot boxes. FAC ¶¶ 10–11. As the Court does not find any economic injury, it need not address the proper assessment of the alleged loss. Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 4 United States District Court Northern District of California Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 5 of 12 1 Second, the purchase of illegal or unapproved drugs or other products may constitute a cognizable 2 economic injury regardless of the benefit of the bargain doctrine. See Opp’n at 8 (citing 3 Debernardis v. IQ Formulations, LLC, 942 F.3d 1076, 1086 (11th Cir. 2019); Allergan U.S. v. 4 Imprimis Pharm., Inc., 2019 U.S. Dist. LEXIS 163228, at *27 n.9 (C.D. Cal. Mar. 27, 2019); 5 Franz v. Beiersdorf, Inc., 745 F. App’x 47, 48 (9th Cir. 2018)). Plaintiffs state that their claims 6 are based on purchasing products that are prohibited by state and federal law, so that they have 7 standing even if they received the products they paid for. Id. at 8 n.3; FAC ¶¶ 166, 200. Both the 8 material misrepresentation and illegal product arguments are based on the predicate assertion that 9 loot boxes are illegal gambling mechanisms or products. Because the Court finds that Plaintiffs 10 have not plausibly alleged that the sale of Supercell’s loot boxes constitutes illegal gambling, 11 Plaintiffs have failed to plausibly allege either a material misrepresentation or a purchase of an 12 illegal product. Indeed, as Supercell notes, loot box items are legal to sell in the United States. 13 Reply at 3. Plaintiffs contest the manner of the sale—the loot box mechanism—but not the 14 legality of the underlying products. See Pet Food Express, Ltd. v. Applied Underwriters, Inc., No. 15 2:16-cv-01211 WBS AC, 2019 U.S. Dist. LEXIS 156198, at *18–19 (E.D. Cal. Sep. 11, 2019) 16 (“[W]hen the product or service sold is legal, but the contract is flawed, the purchaser does not 17 automatically satisfy the economic loss requirement [as] the court cannot infer that the plaintiff 18 would have paid less had the defendant complied with the law.”). 19 Thus, the Court finds that Plaintiffs’ allegations are insufficient to demonstrate economic 20 injury. This ruling accords with the decisions of two other courts in this district, in which UCL 21 claims premised on in-app purchases of loot boxes were dismissed for lack of standing. See 22 Coffee v. Google LLC, No. 20-cv-03901, 2022 WL 94986, at *9 (N.D. Cal. Jan. 10, 2022); Taylor 23 v. Apple, Inc., No. 20-cv-03906-RS, 2022 WL 35601, at *2 (N.D. Cal. Jan. 4, 2022). Accordingly, 24 the Court GRANTS Supercell’s motion to dismiss Plaintiffs’ UCL claims for lack of standing. 25 B. 26 Claim 3 asserts violations of the CLRA, which prohibits “unfair methods of competition Standing Under the CLRA 27 and unfair or deceptive acts or practices undertaken by any person in a transaction intended to 28 Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 5 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 6 of 12 1 result or which results in the sale or lease of goods or services to any consumer.” Cal. Civ. Code § 2 1770(a); see also Meyer v. Sprint Spectrum L.P., 45 Cal. 4th 634, 639 (2009). “Any consumer 3 who suffers any damage as a result of the use or employment by any person of a method, act, or 4 practice declared to be unlawful” under the CLRA may bring suit. Cal. Civ. Code § 1780(a). 5 Thus, “in order to bring a CLRA action, not only must a consumer be exposed to an unlawful 6 practice, but some kind of damage must result.” Meyer, 45 Cal. 4th at 641. United States District Court Northern District of California 7 Plaintiffs’ CLRA claim is based on Supercell’s sale of virtual currency, loot boxes, and 8 services in providing the games and selling the loot boxes, which Plaintiffs allege are “prohibited 9 by law.” FAC ¶¶ 211–214. The Court agrees with other courts in this district in holding that 10 virtual currency is not a good or service for purposes of the CLRA. See, e.g., Doe v. Epic Games, 11 Inc., 435 F. Supp. 3d 1024, 1046 (N.D. Cal. 2020) (“Plaintiff's CLRA claim therefore fails 12 because the virtual currency at issue is not a good or service.”); Coffee, 2022 WL 94986, at *10 13 (“To the extent Plaintiffs are asking the Court to reconsider its conclusion that the purchase of 14 virtual currency does not qualify as the purchase of a good or service under the CLRA, the Court 15 declines to do so.”). Further, as explained below, Plaintiffs have not plausibly alleged that loot 16 boxes (and the service of providing them) are prohibited by law. And lastly, as described above, 17 Plaintiffs do not allege facts showing that they suffered damages from the purchase of loot boxes; 18 in fact, they received what they paid for. 19 20 Accordingly, the Court GRANTS Supercell’s motion to dismiss Plaintiffs’ CLRA claims for lack of standing. 21 C. 22 Even if Plaintiffs possessed standing, dismissal of all claims still be warranted for failure to 23 24 Failure to State a Claim state a claim under Rule 12(b)(6). The claims alleged in the original complaint were based on “the fundamental premise that 25 the loot boxes are ‘illegal slot machines or devices,’” which the Court rejected. Prior Order at 6. 26 The amended claims in the FAC rest on the same premise. Plaintiffs add dozens of allegations 27 describing studies comparing loot boxes to gambling and discussing the cognitive effects of both 28 Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 6 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 7 of 12 1 loot box and gambling mechanisms, as well as one more California Penal Code section that 2 Plaintiffs allege Supercell violated through its sale of loot boxes. See FAC ¶¶ 58–168. None of 3 the additional allegations, however, change the fundamental premise of the original complaint: the 4 FAC’s claims, at bottom, rest on the assertion that Supercell’s loot boxes in Brawl Stars and Clash 5 Royale are slot machines, so that its sale of the loot boxes constitutes an illegal gambling 6 enterprise. Id. ¶¶ 180, 191–192, 214, 225–227. United States District Court Northern District of California 7 Specifically, Claim 1 asserts that Supercell violates the unlawful prong of the UCL by 8 possessing or operating games containing loot boxes in violation of various state and federal 9 gambling statutes. FAC ¶¶ 177–186. Claim 2 asserts that Supercell violates the unfair prong of 10 the UCL through its “illegal, immoral and unscrupulous” behavior in selling loot boxes, which 11 “foster and encourage compulsive and addictive behavior” and “are linked to problem gambling,” 12 “conducting illegal and unlicensed gambling business including at places not suitable for 13 gambling activities,” and “promoting predatory gambling as entertainment for children and 14 families.” Id. ¶¶ 191–192. Claim 3 asserts that Supercell “violated the CLRA by representing to 15 or omitting from Plaintiffs and Class members that the transactions involving loot boxes confer or 16 involve rights to potentially valuable prizes, when in fact these transactions constitute unlawful 17 gambling transactions that are prohibited by law.” Id. ¶ 214. Claim 4 asserts that Supercell was 18 “unjustly enriched as a result of the compensation it received from the marketing and sale of the 19 unlawful and unfair loot boxes to Plaintiffs and the Class and the virtual currency it intended and 20 reasonably and foreseeably knew was being purchased to wager on loot boxes.” Id. ¶ 224. 21 22 23 24 Since each claim rests on the underlying allegedly unlawful or unfair conduct, the Court addresses in turn each category of conduct. 1. Alleged Unlawful Conduct The FAC alleges that Supercell’s loot boxes constitute unlawful gambling under California 25 Penal Code §§ 330a, 330b, 330.1, and 337j. These sections make unlawful any “slot machine or 26 device” or “controlled game,” meaning a machine, device, or game through which a “thing of 27 value” may be won or lost “depend[ing] upon hazard or chance” or through “any game of chance.” 28 Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 7 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 8 of 12 1 Cal. Penal Code §§ 330a(a), 330b(d), 330.1(f), 337j(e)(1). The Prior Order held that the prizes in 2 Supercell’s loot boxes do not constitute things of value. Prior Order at 7. Plaintiffs contend that 3 the additional allegations in the FAC, including “many allegations that the sought-after prizes 4 have monetary, economic, objective, symbolic, aesthetic, cosmetic, hedonic, functional, 5 competitive, personalization, social status, and entertainment value” and “[d]etailed citations to 6 economic theory, academic research, and real-world situations involving loot boxes,” create a 7 question of fact as to whether loot box prizes are things of value. Opp’n at 14; FAC ¶¶ 140–163. United States District Court Northern District of California 8 Loot boxes offer a chance to win a virtual “item or feature to enhance gameplay or provide 9 competitive advantage.” FAC ¶ 1. Plaintiffs allege that loot box prizes have subjective, non- 10 monetary value to gamers, including aesthetic value and entertainment value. Id. ¶¶ 140-148. 11 Plaintiffs do not cite—and the Court has not found—any case holding that the subjective, non- 12 monetary value to a gamer of a loot box item in a virtual game renders that item a “thing of value” 13 under California gambling laws. See Opp’n at 14–15. To the contrary, as noted in in Coffee, “no 14 court has found such in-game items to satisfy the thing of value requirement under California 15 law.” 2022 WL 94986, at *12; see also Taylor, No. 20-cv-03906-RS, Order Granting Motion to 16 Dismiss, ECF No. 46 at 6 (“Plaintiffs insist that the loot boxes contain items that are of significant 17 subjective value to those who play the games and purchase them. While that undoubtedly is true, 18 the lack of any real-world transferable value to the items takes them outside the meaning of the 19 statute.”); Taylor, 2022 WL 35601, at *2–3 (“Plaintiffs’ claim that loot boxes are ‘unlawful’ 20 remains tethered to the argument that they violate California statutory regulations of gambling 21 devices. Plaintiffs . . . have not offered any new substantive facts to distinguish the amended 22 complaint, or to support reconsideration of the prior dismissal.”); Soto v. Sky Union, LLC, 159 F. 23 Supp. 3d 871, 880 (N.D. Ill. 2016) (“Added enjoyment simply does not have measurable worth, 24 and it cannot be a ‘thing of value’ under [Cal. Penal Code] section 330b(d). . . . [P]layers who 25 use their purchased gems to play [games of chance for in-game prizes] are not paying for the 26 chance to win anything of measurable value.”). 27 28 Plaintiffs additionally allege that game accounts and loot box prizes have monetary value Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 8 United States District Court Northern District of California Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 9 of 12 1 because they can be “bought and sold for real money” on “gray markets” outside of the game, and 2 that Brawl Stars accounts and Clash Royale gems are available for sale on such exchanges. FAC 3 ¶¶ 154 & n.104, 155. But the Ninth Circuit has held that a virtual item is not a “thing of value,” 4 even if it may be sold for real currency on an exchange, if the item provider’s terms of service 5 “prohibit . . . the sale of virtual chips for cash on a secondary market.” Kater v. Churchill Downs 6 Inc., 886 F.3d 784, 788 n.2 (9th Cir. 2018). Although the underlying statute in Kater was a 7 Washington, rather than California, gambling law, courts in this district have applied Kater’s 8 reasoning to analyses of the California gambling statutes at issue here. See, e.g., Coffee, 2022 WL 9 94986, at *13 (“[T]his Court concludes that differences in the underlying criminal statutes do not 10 preclude application of Kater’s holding that a virtual item cannot be considered a thing of value 11 based on its alleged market value where the terms of use preclude transfer of the item.”). This 12 Court likewise relied on Kater in its Prior Order and once again applies its reasoning here. Taking 13 judicial notice of Supercell’s Terms of Service, 3 the Court finds that the game accounts and virtual 14 loot box items are not “things of value” under the California gambling statutes at issue here 15 because the Terms of Service prohibit the sale or purchase of virtual currency and virtual in-game 16 items. ECF No. 25-14 at 14. Accordingly, the Court concludes that Supercell’s loot boxes are not illegal slot machines 17 18 or controlled games under California Penal Code §§ 330a, 330b, 330.1, or 337j because they are 19 not “things of value.” The Court does not address Supercell’s arguments that loot boxes are also 20 not illegal slot machines or controlled games because they are games of skill, rather than chance, 21 and because they are not machines or devices as defined by the statutes. Because violation of one 22 of the above four Penal Code sections is a predicate for the alleged violations of the Gambling 23 24 25 26 27 28 3 Although the FAC does not mention the Terms of Service, they are subject to judicial notice because Plaintiffs’ claims are necessarily dependent on their access and use of Supercell’s games, which are governed by the Terms of Service. See Khoja v. Orexigen Therapeutics, Inc., 899 F.3d 988, 998 (9th Cir. 2018) (“[E]ven though the complaint did not ‘allege or describe the contents of the surrounding pages,’ it was proper to incorporate them because the claim necessarily depended on them.”) (citing Knievel v. ESPN, 393 F.3d 1068, 1076 (9th Cir. 2005)). Plaintiffs also cite to the Terms of Service in their Opposition. Opp’n at 20. Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 9 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 10 of 12 1 Control Act (Cal. Bus & Prof. Code §§ 19800, et seq.), the Illegal Gambling Business Act of 1970 2 (18 U.S.C. § 1955), and the Unlawful Internet Gambling Enforcement Act of 2006 (31 U.S.C. §§ 3 5361-5367), Plaintiffs have not plausibly alleged that Supercell acted unlawfully. 4 5 6 United States District Court Northern District of California 7 To the extent Plaintiffs’ UCL, CLRA, and unjust enrichment claims are based on Supercell’s unlawful conduct, Supercell’s motion to dismiss is GRANTED. 2. Alleged Unfair Conduct Plaintiff’s UCL and unjust enrichment claims are based in part on Supercell’s alleged 8 unfair conduct. FAC ¶¶ 190–192, 224. The FAC alleges that Supercell engaged in unfair and 9 immoral conduct by “creat[ing] a gateway to problem gambling, . . . promot[ing] and reinforc[ing] 10 addictive behavior, and market[ing] and sell[ing] gambling as entertainment to families, children, 11 and other vulnerable populations.” Id. ¶ 199. Plaintiffs also allege that this conduct is contrary to 12 public policies articulated in California and federal gambling laws, and that the conduct is 13 addictive and predatory in nature and therefore injures consumers. See id. ¶¶ 192–201. 14 “[C]ourts in this district have held that where the unfair business practices alleged under 15 the unfair prong of the UCL overlap entirely with the business practices addressed in the 16 fraudulent and unlawful prongs of the UCL, the unfair prong of the UCL cannot survive if the 17 claims under the other two prongs of the UCL do not survive.” Hadley v. Kellogg Sales Co., 243 18 F. Supp. 3d 1074, 1104–05 (N.D. Cal. 2017). The court in Coffee analyzed and rejected nearly 19 identical allegations: 20 21 22 23 24 25 26 27 28 From its inception, this suit has been premised on Plaintiffs’ assertions that Loot Boxes are illegal slot machines and the Play Store is analogous to a physical casino. . . . In the FAC, Plaintiffs’ claims under both prongs [of the UCL] once again expressly rely on [Defendant’s] alleged promotion of illegal gambling. FAC ¶¶ 178–206. . . . Plaintiffs have added allegations to support an alternative theory that even if Loot Boxes are not illegal slot machines, [Defendant’s] promotion of them is an unfair business practice because “Loot boxes develop compulsive and addictive behaviors as with gambling” and “are similar to slot machines.” FAC ¶ 192. . . . There is complete overlap between Plaintiffs’ unlawful prong claim and their new unfair prong claim; the only difference between the two claims is Plaintiffs’ characterization of Loot Boxes as illegal or merely immoral. 2022 WL 94986, at *13. Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 10 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 11 of 12 Here, too, there is “complete overlap” between the conduct underlying Plaintiffs’ United States District Court Northern District of California 1 2 allegations of Supercell’s unlawful and unfair actions, and therefore Plaintiffs’ UCL claim for 3 unfairness necessarily fails. Loot boxes do not constitute unlawful gambling under California law, 4 and “courts may not use the unfair competition law to condemn actions the Legislature permits.” 5 Cel-Tech Commc’ns, Inc. v. Los Angeles Cellular Tel. Co., 20 Cal. 4th 163, 184 (1999). Cel-Tech 6 requires that such permission be more than the “mere failure to prohibit an activity.” Id. There is 7 more than a mere failure to prohibit here; the California legislature has enacted statutes outlining 8 the bounds of unlawful gambling, and, as discussed above, Supercell’s conduct does not constitute 9 unlawful gambling under California Penal Code §§ 330a, 330b, 330.1, or 337j. As for Plaintiffs’ 10 lengthy allegations citing to studies about the harms of loot boxes, “it is not this Court’s role to 11 ‘apply purely subjective notions of fairness’ under the UCL.” Coffee, 2022 WL 94986, at *14 12 (quoting Cel-Tech, 20 Cal. 4th at 184). “If plaintiffs’ allegations regarding the harmful [e]ffects of 13 loot boxes are accurate, the public interest likely lies in seeking legislative remedies.” Id. (quoting 14 Taylor, 2022 WL 35601, at *3). Accordingly, Plaintiffs have not plausibly alleged that Supercell’s conduct is unfair in 15 16 violation of the UCL. As Plaintiffs’ unjust enrichment claim is based on the same alleged unfair 17 conduct, it too is subject to dismissal. Thus, to the extent Plaintiffs’ claims are based on the 18 alleged unfairness of Supercell’s conduct with respect to the loot boxes, Supercell’s motion to 19 dismiss is GRANTED. 20 D. 21 In light of the Court’s findings that (1) Supercell’s loot boxes are neither illegal slot 22 machines nor controlled games and (2) Plaintiffs cannot state a claim based on the allegedly unfair 23 effects of the loot boxes, the Court concludes that amendment would be futile. Eminence Capital, 24 LLC v. Aspeon, Inc., 316 F.3d 1048, 1052; see also Coffee, 2022 WL 94986, at *14; Taylor, 2022 25 WL 35601, at *3. Accordingly, the Court dismisses the FAC without leave to amend. 26 IV. 27 28 Leave to Amend CONCLUSION For the foregoing reasons, Supercell’s motion to dismiss the FAC is GRANTED Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 11 Case 5:20-cv-05573-EJD Document 62 Filed 01/03/23 Page 12 of 12 1 WITHOUT LEAVE TO AMEND. The action is DISMISSED WITH PREJUDICE. Accordingly, 2 a separate judgment will enter, and the Clerk is directed to close the file. 3 4 IT IS SO ORDERED. Dated: January 3, 2023 5 6 EDWARD J. DAVILA United States District Judge 7 8 9 10 United States District Court Northern District of California 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Case No.: 20-cv-05573-EJD ORDER GRANTING MOT. TO DISMISS FAC 12

Some case metadata and case summaries were written with the help of AI, which can produce inaccuracies. You should read the full case before relying on it for legal research purposes.

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.